마지막 일뻔한, 다른사람이 볼수있게 가능 / 다른사람이 때릴수 있게 가능

This commit is contained in:
faiz36 2023-04-16 18:59:26 +09:00
parent a948a1ff08
commit 7fb3f1fad0
5 changed files with 113 additions and 15 deletions

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@ -1,6 +1,6 @@
plugins {
kotlin("jvm") version "1.8.0"
id("io.papermc.paperweight.userdev") version "1.5.3"
id("io.papermc.paperweight.userdev") version "1.5.4"
}
group = "group.pvpconnect"

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@ -15,6 +15,7 @@ class Main:JavaPlugin() {
// 첫번째 전투 여부, 두번째 전투자 UUID, 남은 시간?
var list:HashMap<UUID,Triple<Boolean,UUID?,Long?>> = HashMap()
private lateinit var schedule:BukkitTask
private lateinit var schedule2:BukkitTask
lateinit var instance: Main
private val combatData by lazy { CombatData(this) }
@ -36,6 +37,16 @@ class Main:JavaPlugin() {
if(list[it.key] == null) return@forEach
if(list[it.key]!!.third == null) return@forEach
if(it.value.third!!/1000 + combatData.instance.getTime() <= System.currentTimeMillis()/1000){
val player = Bukkit.getPlayer(it.key)!!
val damager = Bukkit.getPlayer(list[it.key]!!.second!!)!!
if(combatData.instance.getCanSeeWorld(player.world.name)){
Bukkit.getOnlinePlayers().forEach{ onlinep ->
onlinep.showPlayer(this,player)
onlinep.showPlayer(this,damager)
player.showPlayer(this,onlinep)
damager.showPlayer(this,onlinep)
}
}
list[it.key] = Triple(false,null,null)
}
}
@ -44,8 +55,13 @@ class Main:JavaPlugin() {
if(!list[it.uniqueId]!!.first) return@forEach
if(list[it.uniqueId]!!.second == null) return@forEach
if(list[it.uniqueId]!!.third == null) return@forEach
if(combatData.getOtherHit(it.world.name)){
it.sendActionBar(Component.text("${ChatColor.RESET}${ChatColor.WHITE}${list[it.uniqueId]!!.third!! /1000 + combatData.instance.getTime() - System.currentTimeMillis()/1000}${ChatColor.RED}${ChatColor.BOLD}초 뒤 전투모드가 끝납니다!"))
}else {
it.sendActionBar(Component.text("${ChatColor.WHITE}${Bukkit.getPlayer(list[it.uniqueId]!!.second!!)!!.name}${ChatColor.RED}${ChatColor.BOLD}님과 전투중입니다! ${ChatColor.RESET}${ChatColor.WHITE}${list[it.uniqueId]!!.third!! / 1000 + combatData.instance.getTime() - System.currentTimeMillis() / 1000}${ChatColor.RED}${ChatColor.BOLD}초 뒤 전투모드가 끝납니다!"))
}
}
},1L,1L)
}

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@ -23,16 +23,26 @@ class CombatCmd(plugin:Plugin, val cd:CombatData) {
}
}
}
// then("visiable"){
// then("world" to dimension()){
// executes {
// val world:World by it
// val bool = cd.instance.getCanSeeWorld(world.name)
// cd.instance.setCanSeeWorld(world.name,!bool)
// sender.sendMessage("${ChatColor.BOLD}${ChatColor.GOLD}[${ChatColor.GREEN}✓${ChatColor.GOLD}] ${ChatColor.WHITE}${world.name}의 컴뱃중 다른 사람 볼수있음이 ${if(!bool)"활성화 되었습니다!" else "비활성화 되었습니다!"}")
// }
// }
// }
then("visiable"){
then("world" to dimension()){
executes {
val world:World by it
val bool = cd.instance.getCanSeeWorld(world.name)
cd.instance.setCanSeeWorld(world.name,!bool)
sender.sendMessage("${ChatColor.BOLD}${ChatColor.GOLD}[${ChatColor.GREEN}${ChatColor.GOLD}] ${ChatColor.WHITE}${world.name}의 컴뱃중 다른 사람 볼수있음이 ${if(!bool)"활성화 되었습니다!" else "비활성화 되었습니다!"}")
}
}
}
then("hitother"){
then("world" to dimension()){
executes {
val world:World by it
val bool = cd.instance.getOtherHit(world.name)
cd.instance.setOtherHit(world.name,!bool)
sender.sendMessage("${ChatColor.BOLD}${ChatColor.GOLD}[${ChatColor.GREEN}${ChatColor.GOLD}] ${ChatColor.WHITE}${world.name}의 컴뱃중 다른 사람의 공격 가능이 ${if(!bool)"활성화 되었습니다!" else "비활성화 되었습니다!"}")
}
}
}
then("time"){
then("int" to int()){
executes {

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@ -44,6 +44,14 @@ class CombatData(val plugin:Plugin) {
return yaml.getInt("time")
}
fun setOtherHit(world:String,hitable:Boolean){
yaml.set("${world}.otherhitable",hitable)
}
fun getOtherHit(world:String):Boolean{
return yaml.getBoolean("${world}.otherhitable")
}
fun save(){
yaml.save(file)
}

View File

@ -3,12 +3,14 @@ package group.pvpconnect.combat_f.event
import group.pvpconnect.combat_f.Main
import group.pvpconnect.combat_f.data.CombatData
import org.bukkit.Bukkit
import org.bukkit.ChatColor
import org.bukkit.entity.EntityType
import org.bukkit.entity.Player
import org.bukkit.event.EventHandler
import org.bukkit.event.EventPriority
import org.bukkit.event.Listener
import org.bukkit.event.entity.EntityDamageByEntityEvent
import org.bukkit.event.entity.PlayerDeathEvent
import org.bukkit.event.entity.ProjectileHitEvent
import org.bukkit.event.player.PlayerCommandPreprocessEvent
import org.bukkit.event.player.PlayerQuitEvent
@ -26,16 +28,62 @@ class CombatEvent(private val plugin:Main, private val combatData: CombatData):L
if(e.damager.type != EntityType.PLAYER) return
val list = plugin.instance.list[e.entity.uniqueId]
val dlist = plugin.instance.list[e.damager.uniqueId]
if((dlist?.second != null) && (dlist.second != e.entity.uniqueId)){ e.isCancelled = true;return}
if(list?.second != null && list.second != e.damager.uniqueId) {
if((dlist?.second != null) && (dlist.second != e.entity.uniqueId)&& !combatData.instance.getOtherHit(e.entity.world.name)){ e.isCancelled = true;return}
if(list?.second != null && list.second != e.damager.uniqueId && !combatData.instance.getOtherHit(e.entity.world.name)) {
e.damager.sendMessage("${ChatColor.RED}${ChatColor.BOLD}해당 플레이어는 ${ChatColor.RESET}${ChatColor.WHITE}${Bukkit.getPlayer(
list.second!!)!!.name}${ChatColor.RED}${ChatColor.BOLD}님과 전투중입니다!")
e.isCancelled = true
return
}
if(combatData.instance.getCanSeeWorld(e.entity.world.name)){
Bukkit.getOnlinePlayers().forEach{
if(it.uniqueId == e.damager.uniqueId || it.uniqueId == e.entity.uniqueId){
return@forEach
}
it.hidePlayer(plugin,e.damager as Player)
it.hidePlayer(plugin,e.entity as Player)
(e.damager as Player).hidePlayer(plugin,it)
(e.entity as Player).hidePlayer(plugin,it)
}
}
plugin.instance.list[e.entity.uniqueId] = Triple(true,e.damager.uniqueId,System.currentTimeMillis())
plugin.instance.list[e.damager.uniqueId] = Triple(true,e.entity.uniqueId,System.currentTimeMillis())
}
@EventHandler
fun onArrow(e:ProjectileHitEvent){
if(!combatData.instance.getUseWorld(e.entity.world.name)) return
if(e.hitEntity == null) return
if(e.hitEntity!!.type != EntityType.PLAYER) return
if(e.entity.shooter !is Player) return
val player = e.hitEntity as Player
val shooter = e.entity.shooter as Player
val list = plugin.instance.list[player.uniqueId]
val dlist = plugin.instance.list[shooter.uniqueId]
if((dlist?.second != null) && (dlist.second != player.uniqueId)&&!combatData.instance.getOtherHit(shooter.world.name)){ e.isCancelled = true;return}
if(list?.second != null && list.second != shooter.uniqueId && !combatData.instance.getOtherHit(shooter.world.name)) {
shooter.sendMessage("${ChatColor.RED}${ChatColor.BOLD}해당 플레이어는 ${ChatColor.RESET}${ChatColor.WHITE}${Bukkit.getPlayer(
list.second!!)!!.name}${ChatColor.RED}${ChatColor.BOLD}님과 전투중입니다!")
e.isCancelled = true
return
}
if(player.uniqueId == shooter.uniqueId) return
if(combatData.instance.getCanSeeWorld(e.entity.world.name)){
Bukkit.getOnlinePlayers().forEach{
if(it.uniqueId == shooter.uniqueId || it.uniqueId == player.uniqueId){
return@forEach
}
it.hidePlayer(plugin,shooter)
it.hidePlayer(plugin,player)
shooter.hidePlayer(plugin,it)
player.hidePlayer(plugin,it)
}
}
plugin.instance.list[player.uniqueId] = Triple(true,shooter.uniqueId,System.currentTimeMillis())
plugin.instance.list[shooter.uniqueId] = Triple(true,player.uniqueId,System.currentTimeMillis())
}
@EventHandler
fun onCommand(e:PlayerCommandPreprocessEvent){
if(listOf("l","lobby","home","spawn").any { e.message == it }){
@ -51,6 +99,14 @@ class CombatEvent(private val plugin:Main, private val combatData: CombatData):L
if(!list.first) return
e.player.killer = Bukkit.getPlayer(list.second!!)
e.player.health = 0.0
if(combatData.instance.getCanSeeWorld(e.player.world.name)){
Bukkit.getOnlinePlayers().forEach{
it.showPlayer(plugin,e.player)
it.showPlayer(plugin,e.player.killer!!)
e.player.showPlayer(plugin,it)
e.player.killer!!.showPlayer(plugin,it)
}
}
plugin.instance.list[e.player.uniqueId] = Triple(false,null,null)
plugin.instance.list[list.second!!] = Triple(false,null,null)
}
@ -59,6 +115,14 @@ class CombatEvent(private val plugin:Main, private val combatData: CombatData):L
fun onDeath(e:PlayerDeathEvent){
val list = plugin.instance.list[e.player.uniqueId] ?: return
if(!list.first) return
if(combatData.instance.getCanSeeWorld(e.player.world.name)){
Bukkit.getOnlinePlayers().forEach{
it.showPlayer(plugin,e.player)
it.showPlayer(plugin,e.player.killer!!)
e.player.showPlayer(plugin,it)
e.player.killer!!.showPlayer(plugin,it)
}
}
plugin.instance.list[e.player.uniqueId] = Triple(false,null,null)
plugin.instance.list[list.second!!] = Triple(false,null,null)
}