import random import wavelink import pendulum import onnxruntime as rt from discord import ApplicationContext, DiscordException, Game, Guild from discord.ext.commands import Cog from discord.ext import tasks from discord.ext.commands import CommandOnCooldown from Christmas.UI.Embed import Default_Embed from Christmas.config import ChristmasConfig from Christmas.Database import database model = rt.InferenceSession("Christmas/Tagging/model.onnx", provider_options="CPUExecutionProvider") class Event(Cog): def __init__(self, bot): self.bot = bot self.config = ChristmasConfig() @Cog.listener() async def on_application_command_error(self, ctx: ApplicationContext, exception: DiscordException) -> None: if isinstance(exception, CommandOnCooldown): await ctx.respond(embed=Default_Embed.cooldown(exception.retry_after), ephemeral=True) else: print(exception) @Cog.listener() async def on_ready(self) -> None: print("Ready!") await self.bot.change_presence(activity=Game(name="크리스마스에 함께!")) # connect wavelink @Cog.listener() async def on_connect(self) -> None: await self.bot.wait_until_ready() nodes = [] for node in self.config.LAVALINK: nodes.append(wavelink.Node(uri=node["HOST"], password=node["PASSWORD"], identifier=node["IDENTIFIER"])) await wavelink.Pool.connect(nodes=nodes, client=self.bot) @Cog.listener() async def on_guild_join(self, guild: Guild) -> None: if guild.system_channel is not None: await guild.system_channel.send(embed=Default_Embed.guild_join()) else: await random.choice(guild.text_channels).send(embed=Default_Embed.guild_join()) @Cog.listener() async def on_guild_update(self, before: Guild, after: Guild) -> None: if before.name != after.name: await database.update_guild_name(after.id, after.name) #@Cog.listener() #async def on_wavelink_track_end(self, payload): #@Cog.listener() #async def on_wavelink_node_ready(self, node: wavelink.Node): # print(f"Node {node.id} is ready!") def setup(bot): bot.add_cog(Event(bot))